ID: 24054
Crisis in Beluslan
icon Quest
Type: Campaign
Category: Beluslan
Lv.: 39
Asmodian Only

Description:
Talk with Nerita in Beluslan Fortress. Go to the Bakarma Barracks and talk with Agent Fafner. Destroy Baranath Silencers in Bakarma Barracks. (3) Eliminate Officer Bakuram in Bakarma Barracks. (1) Return to Beluslan Fortress and report the result to Nerita. Report the result to Governor Vidar in Pandaemonium. Order: There is an important mission you need to do to drive out the Bakarma Legion that invaded Beluslan. Meet Brigade General Nerita and receive her order secretly.
Summary:
Nerita said the Bakarma Legion that has infiltrated Beluslan is plotting something new. She told you to find Fafner, who has infiltrated the enemy base, to find out more about the situation.

When you found Fafner, who was disguised as a Drakie, he said the Bakarma Legion was bringing in new mechanical weapons developed from the recently-acquired technology of an ancient race. He told you where they could be found and said you must destroy them.

After destroying the weapons, you proceeded to eliminate Bakuram, who was the Balaur commander in charge of the operation.

When you came back to the Beluslan fortress and reported the results to Nerita, she praised you for your hard work and told you to go to Pandaemonium and report the results to Vidar yourself.

Full quest's text:
The death of Tiamat wasn't the final victory we imagined.

Beritra Army has taken this opportunity to expand their forces and invade Beluslan with fresh troops.

Even more irksome is the strangeness in the Balaur's moves. Something is not right.

Player: What do you mean."

I've sent Fafner to infiltrate the enemy base. He went disguised as a Drakie.

He missed his last rendezvous, and I'm beginning to worry. He's one of the best we have.

Go. Find Fafner in Bakarma Barracks.

Player: "Anything else?"

According to the latest dispatch from Fafner, the Balaur have begun using an Abyss Gate.

Something about a weapon being brought through the gate. Agent Fafner was investigating it when his communications ceased.

Locate Agent Fafner and find out what's going on.

Player: "Right away."

Finally! I've been waiting for days.

I was under the impression that losing contact with an agent would prompt a faster response!

Player: "I'm here now."

The Bakarma Legion are bringing in mechanized weapons through the Abyss Gate. Codenamed Baranath Silencer, they have immense destructive powers beyond anything we've seen from the Balaur before.

Our mission is twofold. We first must destroy Baranath Silencers currently deployed at the center of the Bakarma Barracks, and then execute Officer Bakuram, their commander.

Player: "Consider it done."

You have returned, Player.

I was watching from my post, and you were magnificent down there.

Player: "Of course. What's next?"

You words ease my mind.

Establishing a foothold from which to push the Balaur out of Beluslan is a large step in the right direction.

Go to Governor Vidar and report your findings. You can find him in Pandaemonium.

Player: "Immediately."

Now it is just a matter of time before we exile the vermin from our lands entirely.

A job well done, Player.

Basic Reward
icon 20 382 748 XP
- Beluslan's Hero
- Hod's Armor Chest
Optional Reward
- Vidar's Shoes
- Vidar's Boots
- Vidar's Brogans
- Vidar's Sabatons
- Vidar's Magic Boots
Additional info
Quest giverJavlantia
Lv.39+
Recommended level48
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassTechnist, Aethertech


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