| ID: 20007 | |
| Knocking the Wind Out of Them | |
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Quest
Type: Campaign Category: Another Time Passage Level: 99 Asmodian Only |
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Description: Talk to Agent Richelle Capture Gelkmaros Falls Bind Point and talk to the quartermaster% Examine the Crumpled Gelkmaros Map in Exclusive Cube Capture Dragonspine Rise Bind Point and talk to the quartermaster% Examine the Dead Unidentified Device in Exclusive Cube Capture Viscum Swamp Bind Point and talk to the quartermaster% Examine the Charred Order in Exclusive Cube Deliver the confirmed information to Agent Richelle Order: Meet Agent Richelle. Summary: The Agent took note of the fact that the Balaurs are increasing the Artifact Bind Points in Gelkmaros recently and asked you to investigate the reason behind it. After reclaiming the three Artifact Bind Points, you investigated the Balaur's movements. You were able to obtain a map of Gelkmaros, a mysterious device, and a burnt Balaur order through the investigation. When you reported the results of the investigation, the Agent tells you he's going to slowly but surely find out what those items mean. Full quest's text: Show/Hide Is that you, Player? It hasn't been that long since I summoned you. You came sooner than I thought. I summoned you to investigate something that happened recently. Do you mind to hearing about it? Player: (Keep listening.) Did you know that there are new Balaur Artifact Bind Points in Gelkmaros? The Balaur Artifacts used to only be near the Crimson Temple or the Vorgaltem Citadel. But they are increasing and spreading their influence in the vicinity of the Gelkmaros Fortress. The Balaur's influence on an individual artifact does not pose much of a threat, but we can't just do nothing either. Player: (Keep listening.) There are a total of five artifacts in Gelkmaros. Each artifact has a unique attribute and using it strategically can be very beneficial to us. But the Artifact Bind Points surrounding the Gelkmaros Fortress are slightly different. The artifacts have yet to be built at the Artifact Bind Points, and it looks like the Balaurs are plotting something there. With Empyrean Lord Marchutan's watch extending to the Gelkmaros Fortress, why on earth are the Balaurs taking so much risk? I'm entrusting you to investigate this matter Player. Player: (Keep listening.) There are three Artifact Bind Points that are threatening the Gelkmaros Fortress; Gelkmaros Falls Bind Point, Dragonspine Rise Bind Point, and Viscum Swamp Bind Point. Your mission is to capture those three Artifact Bind Points, talk to our Asmodian Quartermaster and check if there is anything unusual when reclaiming them, as well as identifying the Balaur's plan. As you know already, speed and accuracy is of utmost importance. I hope you can bring us some good news. Good luck. Player: End conversation. What brings you here? This area is a secret military operation! If you're not authorized personnel, please leave! Player: "I'm here on the orders of Agent Richelle." Richelle sent you? (Looks at you suspiciously) Hmm, I heard someone would be coming, but... In the official letter to the higher-ups, I requested someone to actively cooperate with the investigation. Is that really you? Player: "I swear in the name of Marchutan." Since you said that way... I believe you. (Taking something out) Here, take this. The Balaurs in the Artifact Bind Point used to have this. As you can see, this is a map of Gelkmaros. Something's written on the locations of the Artifact Bind Points, but I don't understand what they mean. Why on earth are the Balaurs trying to capture these areas? If you figure out why, please report it to the higher-ups and to the Agent. Take care. Player: End conversation. Phew, you're right on time. You must be Player. The Gelkmaros Falls Bind Point has already sent the information, and I've been waiting for you. I heard you are investigating the Artifact Bind Points and the Balaur's movement in Gelkmaros. Player: (Nod.) Hmm, I didn't find anything unusual in the Dragonspine Rise Bind Point. However, the Balaur Protector, who was protecting this bind point, had this. Can you take a look? Player: (Keep listening.) It's a suspicious devices the Balaurs once had, but it doesn't seem to be working. If you want to activate this... What kind of power did they say it needed? Since I was in a battle, I couldn't clearly hear, but I don't think it moves with a regular energy source anyway. Maybe the Balaurs are trying to prepare bind points in Gelkmaros to find that power. Now, I want you to take this device, Player. Report it to the Agent after the investigation. We're all counting on you! Player: End conversation. You've come later than expected. I was getting worried and was about to go look for you. It seems we have some crucial information in our hands, and I wanted to tell you right away. I've been waiting for you, wondering if you'd come now or later... Phew, I'm wiped out. Player: "What kind of information did you get?" Right before reclaiming the Viscum Swamp Artifact Bind Point, we discovered the Balaur Protector was burning some documents. I wanted to say, "Ah, that's it!" It's not the first time the Balaurs have tried to conceal important information by incinerating their documents, so I knew right away those documents were vital proof! So we rushed the Balaur prepared to die and tried to take the documents away from them, but... (After that, he regaled them about reclaiming the bind point, his battle with the Balaur Protector, and how he secured the documents, for a very long time)... By the way, are you listening to me? Player: You close your eyes and nod your head. Haha, I knew you were listening. As you already know, Player, we Daevas have dedicated so much for Gelkmaros and the Asmodians. One time, the Balaurs guarding the bind point spotted us and roared... (He keeps chatting about his struggle with the Balaur.) Phew, you know what I mean? Player: You courteously listen to his story while continuously nodding. That's what I mean! And isn't this is the order the Protector had?! It is filled with text that I don't understand. But you, or the higher-ups, will know what it says. Am I right, Player? (Holding out the half-burnt document) Here's the Balaur order. Take it, and after thoroughly investigating the matter, report back. But be careful! Since it's burnt, it crumbles easily. Player: End conversation. (Looking shocked)... You didn't hear anything I said, did you? Do you think I'm not a Daeva because I'm just a quartermaster that furnishes supplies in a place like this?! I also have a duty and will jump into the battlefield as much as any Daeva... I bet you don't even remember my name. This is not how you treat another Daeva just because you got an order from the top! Player: End conversation. Welcome, Player. How is your mission to reclaim the Balaur Artifact Bind Points in Gelkmaros, and investigate their movements, going? Player: "Here's what happened..." Are these the things you retrieved from the Balaur Artifact Bind Points? A strange device that doesn't work on the map of Gelkmaros and a burnt order... You've gathered a lot of information in a short time. Thank you for all your hard work. Let's see what we can find out with this information. Basic Reward 133 274 102 XPOptional Reward - Elite Investigation Team Corundum Necklace - Elite Investigation Team Turquoise Necklace | |
| Additional info | |
| Level | 99-99 |
| Recommended level | 99 |
| Repeat count | 1 |
| Can share | |
| Can cancel | |
| Race | Asmodian Only |
| Gender | All |
| Class | Warrior, Scout, Mage, Priest, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Soldier, Executor, Fighter, Brawler, , , Technist, Hellshot |