ID: 21101 | |
Command: Water Warding V | |
Skill : Normal | |
Target: Selected Target Cast Time: Cast Instantly Cooldown: 0s If the spirit is within a [%e1.Protect.Range] m radius of the caster, the spirit receives [%e1.Protect.Value]% damage instead of the caster for [%e1.Protect.RemainTime] each time the caster receives [%e1.Protect.Condition]. NOTE: This page shows only base skill damage values for a character without any equipment. |
Additional info | |
Max targets | 1 |
Can jumpshot | |
Can use while moving |