ID: 25355
Proof of Skill
icon Quest
Type: Quest
Category: Fenris's Fang Quest
Level: 999
Asmodian Only

Description:
Talk with Kvasir to choose a crafting skill. Talk with Weapon Crafting Master Logi. Talk with Handiwork Master Lanse. Talk with Metal Armor Crafting Master Kinterun. Talk with Sewing Master Zyakia. Talk with Cooking Master Lainita. Talk with Alchemy Master Honir. Talk with Crafting Master. Take the Crafted Heart to Usener. PlayerTake Glowing Holy Water and visit High Priest Balder for a purification ritual. Talk with Kvasir. Select one crafting skill that you are comfortable with and meet the master to prove it. You need to have a crafting skill above a certain level to join the Fenril's Fangs.
Summary:
Kvasir told you to choose the crafting skill you want for the next round of the test.

So when you chose one of the offensive, defensive, and supportive skills and visited the corresponding Master, you were given a design for the test.

When you crafted the Hot Heart of Magic as the design says and went to Master Usener, he gave you the Insignia of the Fenril's Fangs and told you to go to the High Priest for a purification ritual.

When you went through the ritual after paying donation and went to Kvasir, he congratulated on your passing the test and gave you the Fenril's Fangs Pants.

Full quest's text:
This time you're going to take a crafting skill test. A Fang must be versatile, resourceful, dedicated, and patient.

It is easy to find one good at fighting or one with profound knowledge, but being practiced at a craft is just as valuable.

Only those who are distinguished in all aspects are worthy to bare the Fangs.

Player: "Makes sense."

The crafting skill is one of the important qualities we demand from Daevas.

I don’t know why, but Daevas these days seem to regard crafting skills with disdain. But that’s just a view from those who lack experience.

Player: Accept.

Of course, we are not asking you to fully learn about all crafting skills.

Fenril's Fangs is not a crafting legion.

All we want you to do is to completely learn at least one of the crafting skills. Pass th test and gain leg armor from the Legion

Player: "Alright."

The crafting skills can be categorized into three according to their use.

Weapon Crafting and Handiwork are offensive crafting skills that involve working with metal and wood to produce weapons. Choosing these skills will allow you to make weapons that can even defeat powerful enemies.

Metal Armor Crafting and Tailoring are defensive crafting skills. Knowing that you can craft armor that can protect your body or make you move faster should be reassuring.

Cooking and Alchemy are supportive crafting skills that can make tough missions a lot easier. As food and medicines are indispensable supplies on the battlefield, these crafting skills should not be neglected.

Offensive, defensive, and supportive crafting skills are all important on their right. And now, it’s time for you to choose.

Player: Choose the offensive crafting skills.

You chose the offensive crafting skills.

A Daeva who will be undertaking a dangerous mission should be able to forge his own weapon. You’ve chosen a good crafting skill there.

Then, which one would you like to choose between weapon crafting and handiwork?

Tell me which one you are more comfortable with.

Player: "My blade will taste blood. Weaponcrafting."

Weapon crafting is a skill specialized in making metal weapons.

It is a choice for those who are determined to devote themselves to making powerful weapons and become blades of Sanctum both physically and mentally.

Go to see Weapon Crafting Master Logi to learn of your next challenge.

Player: "On my way."

Handiwork is not a simple skill. It is sophisticated, and requires not only dexterity, but also aesthetic sense.

I would be very happy to induct a new handiworker.

Go to see Lanse to learn of your next step.

Player: "I'm off then."

You chose the defensive crafting skills.

Decide whether to make hard armor of metal or soft armor of cloth and leather.

Tell me which one you are more comfortable with.

Player: "I will clad myself in steel."

Metal armor crafting is a skill of refining hard metal and producing stronger armor.

If you master metal armor crafting, you will be able to equip armor as impenetrable as an aetheric field!

Talk with Crafting Master Kinterun to learn of your next step.

Player: "I will."

Ah, a craftsman of steady hand and refined technique.

Then, go to see Master Zyakia to learn of your next test.

Player: "Very well."

You chose the supportive crafting skills.

Foods and potions are indispensable to your physical and mental strength. Many overlook these useful consumables because of their lack of permanence.

Choose between cooking, which makes food strengthening your body and soul, and alchemy, which makes potions with various effects.

Player: "My meals will sate hunger and empower."

Cooking skill requires keen judgment learned from vast experience as well as precision in mixing ingredients appropriately. The skill also demands creativity to develop new tastes.

I am pleased to know that you are confident in making food, which can make anyone happy.

Go to see Master Lainita and learn of your next test.

Player: "I'm off."

Even with the same ingredients, alchemy can produce different potions: depending on the levels and timing, it can make an efficient booster or powerful poison.

Therefore, experienced alchemists are very careful when handling herbs and materials. I think you might be such a careful and prudent person.

Then, go to see Master Honir and learn of your next test.

Player: "I'll go then."

Many consider weapon crafting a difficult skill.

What do you think, Player? Do you also find it difficult to make a weapon?

If you find it difficult, it's because you lack the desire. If you desire it from the bottom of your heart, you will be able to make excellent weapons.

Player: "I'm here to test my skill."

Ah, I see. Here is the design for the test. Follow the instructions in here to make the Heart of Magic, and you’ll also find Hot Heart of Magic occasionally.

If you succeed in making the Hot Heart of Magic, take it to master craftsman Anusis.

Wait. Remember that you cannot learn the design unless you are skillful enough in weapon crafting.

Player: "I'll do my best."

A handiwork item is of lesser design if it features only an excellent function.

It must satisfy the aesthetic criterion as well. If you want to make a powerful weapon, you only need to sharpen hard wood. However, to make a beautiful handiwork, you have to work on a piece with devotion.

However, this wouldn’t be easy unless you’re a master. If you have any questions about Handiwork, Player, feel free to ask me anytime.

Player: "I'm here to test my skill."

The design for the test of Fenril's Fangs... Ah, it’s gotta be the design I was asked to keep a while ago.

That’s quite a challenging test you’re attempting, Player. The test of the Miragent Holy Knights is notorious for being very difficult.

Make Hot Heart of Magic with this design and take it to Master Usener.

Remember that you can't learn the design without enough handiwork training.

Player: "I'll do my best."

To be an excellent master craftsman, you need to pay attention to many things.

Among them, materials and tools to make armor are especially important. Without materials and tools, you cannot make any armor, no matter how skillful you are.

You should also work hard to hone your skill, Player. You have to become skilled before you can find any customers.

Player: "I'm here to test my skill."

I didn't know you are taking the Fenril's Fangs admission test.

I’ve heard that the test is very difficult and arduous. I appreciate your courage.

I’ll give you a design. If you collect all the materials and make the Heart of Magic following the design, you can get a Hot Heart of Magic.

Then, just take it to Master Usener.

Player: "I'll do my best."

In the old days when there was no loom, people weaved cloth and made clothes with their hands. I can’t imagine how hard that must have been.

Fortunately, we now have looms imbued with the power of Aether.

We can make a wide range of armor with different functions, all thanks to the special looms.

Player: "I'm here to test my skills."

I heard that the Fenril's Fangs admission test is so hard that even the sons of Vanahal who fear for nothing can't pass.

Taking the test is quite simple. Make the Heart of Magic according to the design I gave you.

If you succeed in making a Hot Heart of Magic, take it to Master Usener.

Player: "I'll do my best."

You should not consider traditional cuisine of Pandaemonium mere food.

A long time ago a great battle against the Balaur took place. The Empyrean Lords, exhausted from continuous fights, restored energy after eating food made by cooking masters. It gave them the strength to turn the tide.

Creating culinary masterpieces that not only Lords but also Daevas and humans can enjoy and gain strength by eating and drinking… That is what cooking is about!

Player: "I'm here to test my skills."

Are you here to take the Fenril's Fangs admission test?

My test is quite simple. Make the Heart of Magic with the design that I give you.

If you succeed in making a Hot Heart of Magic, take it to Master Usener.

Player: "I'll do my best."

Remember that bottle of potion in your cube will save your life in mortal danger.

If you want, you can still learn alchemy.

Show me that you’re sincere, and I will be a generous teacher. Of course, you must watch your manners.

Player: "I'm here to test my skills."

You’re a rare, proper Daeva, I must say. The fact that you chose alchemy tells me that you’re a great talent.

When you get a Hot Heart of Magic while you repeatedly make the Heart of Magic, take it to Master Usener.

Well, remember you should study alchemy closely, because you can't learn the design without sufficient knowledge on alchemy.

Player: "I'll do my best."

To be a master craftsman requires one to be familiar with all crafting skills.

Anyway, you must have succeeded in making the Hot Heart of Magic seeing that you came to me. Show me what you made.

I will evaluate if your work is good enough.

Player: "Here they are."

Not the best work I've ever seen, but it has few flaws.

Impressive for a first attempt. Now that I confirmed your skills and efforts, I'll award you the Insignia in which I’ve engraved the power of the Heart.

Ah, don't forget to ask High Priest Balder for a purification ritual before you go back.

Player: "Very well."

There you are. I was wondering when you would return.

I don’t know why, but I do feel as if I were the one taking the test.

Player: "Is it time for the ritual?"

Yes, of course.

Anyway, did you bring the Holy Water?

Player: "I did."

Well, you couldn't prepare a Glowing Holy Water.

That’s alright. Everyone learns from mistakes. You can buy the Water from the Quality Accessories Shop.

I will prepare for the ritual so that the ritual can start as soon as you're back. Please, come back, Player.

Player: "Very well."

This insignia is one of a kind in Asmodae imbued with your specific ability.

I’ll attach the insignia you brought to the Fenril leg armor I’ve prepared.

I congratulate you on passing another test. This armor will be of great help to you in your future endeavors.

Basic Reward
icon 10 780 676 XP
Optional Reward
- Specialized Fenril Leggings
- Specialized Fenril Breeches
- Specialized Fenril Chausses
- Specialized Fenril Greaves
Additional info
Level999-999
Recommended level999
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech

Quest requirements
Finished quests:
Proof of Body


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