ID: 25401 | |
Harbinger's Hero | |
Quest
Type: Important Category: Upper Abyss Level: 68 Asmodian Only | |
Description: Talk with Migrak. Use the Harbinger's Landing Corridor to go to Harbinger's Landing base and talk with Pontekane. Go to Haldor and hear about reinforcing Reshanta. Summary: Haldor told you to go to Harbinger's Landing, a newly established base in the Upper Abyss. After arriving at Harbinger's Landing, you presented yourself to General Pontekane. He told you about the changes in Upper Reshanta and said he expects a lot from you. Full quest's text: Show/Hide Azphelumbra, Player. Enough with the pleasantries. Anyone with eyes and a weapon can see that these new Balaur Legions aren't the usual weaklings. Pandaemonium has already sent out the Omen's Herald to establish a base and investigate. I've heard morale was low and I think the boys and girls at the Landing would appreciate a visit from a veteran like you. Get up there and shake a few hands, Daeva. Harbinger's Landing Corridor will help you get to the Landing. Player: Accept Player, I've heard of your exploits and escapades in Reshanta. Nicely done. However, you may find that the Abyss is a little... different. You'll see for yourself. Take the Harbinger's Landing Corridor next to me. It'll lead you to Harbinger's Landing, our new base. Don't keep General Pontekane waiting. Walk in Azphel's shadow. Player: "Thank you." Don't be so skeptical, Daeva. I'll be honest--I didn't send you up here so I could show off the architecture. I need your help. I don't know what this Ereshkigal Legion wants, and I'm having more trouble identifying its weaknesses. If we can't get a hold on these creatures, they'll trample right over us. You're the hero of Enshar. Now, I need you to save the Abyss. Show me what you can do, Player. Basic Reward 9 281 610 XP x 101 430 - Blood Medal |
Additional info | |
Quest giver | Haldor |
Level | 68+ |
Recommended level | 68 |
Repeat count | 1 |
Can share | |
Can cancel | |
Race | Asmodian Only |
Gender | All |
Class | Warrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech |