ID: 2426
Scouting the Lab
icon Quest
Type: Quest
Category: Morheim
Lv.: 23
Asmodian Only

Description:
Defeat the Spirits in order for Kistig to get back to his laboratory. Mud Spirit (7) Rock Spirit (3) Talk with Kistig. Kistig had to abandon his laboratory because of spirits. He is now planning to get it back. Eliminate the Mud Spirits and Rock Spirits so he can return to the laboratory.
Summary:
Kistig wanted to reclaim his laboratory from the spirits that attacked and occupied it. He asked you to face down the Mud Spirits and Rock Spirits.

When you came back after defeating the spirits, he asked about his laboratory. You had to tell him that it was destroyed. Although shocked and discouraged, he vowed that he would resume his research.

Full quest's text:
I can't stop thinking about my laboratory.

I had decades of research and the rarest of supplies and materials there. All abandoned.

Not to mention all my personal things, of course.

Player: "Quite a loss."

I have to find a way to go back. This cabin will do for living, but it will never serve for research.

I need to rid the place of spirits. But I haven't swung a sword in decades and my combat skills were never very good.

Would you be willing to help me, Player?

Player: Accept.

That's what I hoped you'd say--thank you!

It was Mud Spirits and Rock Spirits that raided my lab and drove me out.

When they're gone, I can return. Please go to the Crystal Rise and get rid of them.

Player: "On my way"

Did you eliminate both the Mud Spirits and the Rock Spirits?

And you must have seen my laboratory. How was it?

Player: "No spirits, but the lab's in ruins."

In ruins? How is that possible? What did they do?

Oh Player, they've made our work meaningless!

Thank you...for...for helping me. Now that I grasp the situation, I need to make a new plan.

Basic Reward
icon 117 433 XP
icon x 18 360
- Lesser Life Serum
- Bronze Coin
Additional info
Quest giverKistig
Lv.23+
Recommended level25
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech


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