ID: 20071
The Hunt for Israphel
icon Quest
Type: Campaign
Category: Tiamat Stronghold
Level: 60
Asmodian Only

Description:
Talk to Kahrun. Talk with Aimah. Ask Garnon to analyze the Magical Energy Signature. Use the Mysterious Orb to access Israphel's old hiding place. Get back to Garnon before this stone condition becomes permanent! Talk to Garnon. Report back to Aimah. Order: Get on the trail of Lord Israphel, and find out where he took Siel's Relics.
Summary:
Kahrun was angry and wounded at what he saw as Asmodian betrayal, but he was forced to admit that he needed your support to track down Siel's Relics.

Aimah had a clue that she asked you to have Garnon analyze, ordering you to keep as much back from the Reians as possible.

You delivered to Aimah the information that the trail led to the Anaz Forest, and she was thrilled to have a real lead that the Reians weren't yet following up on.

Full quest's text:
I have spoken to the council of elders, and we are very disappointed in this latest Asmodian treachery. If I had my way, I'd banish you all from Sarpan now. However, the others have asked me to put aside my anger so that we can concentrate on getting Siel's Relics back.

I'd love to know what Israphel plans to do with them. All these years he's been plotting, using the powers granted to him as an Empyrean Lord to further his plan in secret.

Now, we must scramble to catch up.

Player: "I will aid you in any way I can."

Of course. Your task now is to obtain Siel's Relics. Player, I want to believe that you are different from the other Asmodians. Your support of the Reians had certainly shown it to be so. But I am still wary.

I ask you to share all your information with us, and to act only in concert with us from now on. We must work together to get back the relics, or we will all lose.

To that end, go and speak to Aimah. I hear he has a clue to Israphel's whereabouts.

Player: "The task is mine."

Glad to see you back, Player, and not a moment too soon.

The Convent of Marchutan found a Magical Energy Signature in the Throne of Blood once Israphel left, and they've sent us the readings. Perhaps we can use them to track Lord Israphel.

Only... I understand the Reians are not best pleased with us. This would be much easier with their assistance.

Player: "I think Garnon might be amenable."

Ah, good. Garnon's got just the expertise we're looking for. Take this Magical Energy Signature to her, and ask her to analyze it. Then, be sure to get them back from her once you're done.

I hate to keep her out of the loop, but we can't risk the Reians getting to Siel's Relics before us, so try to give her only as much information as she absolutely needs.

Player: "I'm on it."

What's this? This is the energy signature from Israphel's teleportation?

This is... well, it's beyond anything I've seen before. I need to bring in the sorcerers and ask their opinion.

What will you do with it once we've analyzed it?

Player: "I'm not sure."

I see. Hmm...

Well, while I'm calling for a second opinion, you could go and investigate the Mysterious Orb that leads to his old hideout?

He won't be there, of course, but you may find something.

Player: "It's better than nothing."

What happened to you, Player? Here, let me undo the spell.

It's very strong! Lord Israphel must have created it himself, as a safeguard against intruders. But don't worry, I can undo it. Good thing you came right back, though--if you'd have been much later, I think it might have been permanent!

Well, he must be hiding something important, if he's willing to go to these lengths...

Player: "Thanks! Let me just shake out my legs..."

You shouldn't have any lasting effects, but do let me know if you have any stiffness in your joints.

Anyway, the sorcerers just brought me some information about that energy signature you found. It turns out that similar energies have been detected in the Anaz Forest.

I think that's all we're going to be able to get from it.

Player: "I think it'll be enough."

Good. I'm glad you think you can do something with it. Anyway, take it back to Aimah and tell her what we found.

And.... Player?

I'm saying this because I trust you, but I really need to know if you hear anything that could threaten the alliance between the Asmodians and the Reians. We can't afford to jeapordize it now.

Player: "I'll... I'll let you know."

Ah, yes, so I see. To the Anaz Forest.

I hope you managed to deflect the Reians. It pains me to ask one of my own to be dishonest, but needs must.

Basic Reward
icon 8 027 013 XP
Optional Reward
- Skafir's Shoes
- Skafir's Boots
- Skafir's Brogans
- Skafir's Sabatons
- Skafir's Magic Boots
Additional info
Level60+
Recommended level60
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver

Quest requirements
Finished quests:
Marchutan's Will


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