ID: 3002
Kerubar Interference
icon Quest
Type: Quest
Category: Theobomos
Lv.: 20
Elyos Only

Description:
Get rid of the Kerubar digging in Crimson Barrens. [plur]Kerubar Worker[pl:"Workers"] (5) [plur]Kerubian Bandit[pl:"Bandits"] (7) Talk with Yadamonerk. Drive out the Kerubar so that the Meniherk Excavation Union can dig out without fear, and report back to Yadamonerk.
Summary:
Yadamonerk believes that a union's role is to provide a safe work environment, and he wanted to remove the Kerubar from the excavation site.

Nobody in his union was strong enough, so he asked you to handle it.

When you returned successfully, he was happy, and anxious to restart the excavation.

Full quest's text:
If Kerubar are making troubles, is because Gestanerk is not here to deal with them.

Yadamonerk represents the Shugos in his Union. If Kerubar are a problem, Kerubar must go!

Why else does the union exist, if not to support members' need for maximum profits?
Kerubar removal is tricky. Troll bodyguards are too powerful, will destroy relics as well as Sapiens.

Shugos should not do this thing, at least not Union Shugos.

Perhaps Daeva can help? Yadamonerk will provide a reward when problem is fixed!




Good, good. Quickly, go to the Crimson Barrens and drive away the Kerubar!

Both the First and Second Excavation Sites have relics, so Daeva should find lots of Kerubar digging there.

Be careful. Kerubar Worker[pl:"Workers"]s may be weak, but Kerubian Bandit[pl:"Bandits"]s are dangerous!




You bring news from the Excavation site, yes? Yadamonerk has news as well.

Reports say Kerubar are not digging at random--they are searching for something!

What happened. Tell, tell!


Excellent! Daeva has made many Shugos happy.

Now proper work can start again, and relics will come on schedule!

Yadamonerk will tell the others what you have done. Powerful Daeva! Very brave!



Basic Reward
icon 64 755 XP
icon x 22 260
Additional info
Quest giverYadamonerk
Lv.20+
Recommended level21
Repeat count1
Can share
Can cancel
RaceElyos Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Soldier, Revenant

Quest requirements
Finished quests:
Unearthing the Truth


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