| ID: 30086 | |
| Master Dyad’s True Identity | |
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Quest
Type: Campaign Category: Act 4: A True Reunion Lv.: 16 |
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Description: Talk to Saviour Sarakiel in Lacrima. Talk to the Mysterious Helper in the Daeva Prison Cells. Enter the Control Room. Talk to Master Dyad. Fight the Manor of Illumination’s Dark Mage (1). Get the Zone 1 Access Card, which is located in the Control Room. Talk to the Mysterious Helper in the Daeva Prison Cells. Talk to Saviour Sarakiel in Lacrima. Talk to Saviour Sarakiel in Lacrima. Find a way into High-Security Zone Level 1 that the Mysterious Helper discovered. Summary: The Mysterious Helper told you she discovered High-Security Zone Level 1 while fighting the guards. She was of the opinion that you needed to check what was going on there, and suggested finding a way into the High-Security Zone. She believed that an access card with sufficient security authorisation for the High-Security Zone should be in the Control Room, and so you went there. That’s where you ran into your teacher, Dyad. You told Dyad about the horrors taking place at the manor and tried to convince him to leave with you, but Dyad turned out to be the true Balaur Dark Mage of the manor who had concealed his identity. Dyad turned into his true form of a Drakan, summoned his minions and ordered them to clean up the place before disappearing. You killed Dyad’s aggressive subordinates, found the access card for the High-Security Zone and returned to the Mysterious Helper. She was shocked when you told her about Dyad. She said that you had to catch him to find out what had happened. Full quest's text: Show/Hide We’ve almost done it, Player. You can sense it too, right? There’s only one fragment missing to complete your memory. You know what you have to do now even without me explaining it to you, right? Close your eyes and take deep breaths. Block out all external stimuli and become one with your surroundings. You’re doing great. That’s it. Phew, phew… Luckily that’s all the guards here out of the way. Player, are you okay? Are you hurt? We’ve achieved so much together that there’s no way I’m leaving this manor without you. Of course, we’ve also got to rescue the other Daevas left to rot in this place…! I’m glad we’re on the same page. Anyway. I found out something new when I was fighting the guards. I found another hidden secure area in the manor’s basement. Exactly. It’s not marked on any of the plans. There’s probably a ‘High-Security Zone Level 1’ there, which is subject to the highest security level. We need to check what the Balaur are hiding there. First, let’s find out how we can get inside High-Security Zone Level 1. It’s highly likely there’s an access card with the necessary clearance in the Control Room. ... Player? What happened? Have you not joined the other chosen ones? I’m sorry, what? Have you been daydreaming? What are you talking about? Player, you’ve got it wrong. Calm down and take a potion first. The potion will calm your nerves like it always does. We’re almost there, so hold on just a little longer. Now we’ll bring back your last memory. Close your eyes, let your surroundings fade and concentrate on yourself. You’ve slowly got used to the process, haven’t you? We’re almost there, so hold on just a little longer. Now we’ll bring back your last memory. Close your eyes, let your surroundings fade and concentrate on yourself. You’ve slowly got used to the process, haven’t you? He was your teacher but… in reality, he was the lord of the manor and turned into a Balaur? So he was actually a Balaur? That means there are more Balaur besides the Dragon Lord who can take on the appearance of a Daeva. That’s practically impossible. To find out what’s happened, we need to catch that Balaur. Basic Reward 718 229 XP- Protectorate Coin | |
| Additional info | |
| Lv. | 16+ |
| Recommended level | 17 |
| Repeat count | 1 |
| Can share | |
| Can cancel | |
| Race | All |
| Gender | All |
| Class | Martial Artist, Brawler |