ID: 30452
[Alliance] Undoing Spellweaver
icon Quest
Type: Quest
Category: Argent Manor
Level: 58
Asmodian Only

Description:
Kill Zadra Spellweaver. Talk to Davlin. Report to Sierrac. Go to Dorgel Manor and rescue Davlin by killing Zadra Spellweaver.
Summary:
Sierrac pleaded with you to go to Dorgel Manor and save Davlin.

You killed Zadra Spellweaver and rescued Davlin. Both Davlin and Sierrac thanked you profusely.

Full quest's text:
With the power of the Magic Stone, you should be able to simply walk through the barrier at Dorgel Manor.

But your task will not be as easy as that sounds, for Davlin is VERY good at making golems.

Golems under Zadra Spellweaver's control since he conquered Dorgel Manor.

Player: "I think I see your point."

Davlin's laboratory is on the second floor. Zadra Spellweaver is most likely to be there.

We have no idea of Zadra's capabilities. But to have overwhelmed Davlin's golems indicates great power.

You must defeat him quickly and decisively. Are you up to the task?

Player: Accept.

Just remember that there's more peril lurking in the Manor than Zadra Spellweaver himself.

May Siel strengthen your arm and guide your way.

Player: "Darkness protect us all."

You...you're one of those Asmodians! Then...Sierrac sent you, didn't he?

To have revealed the existence of this place to outsiders.... He must have been very concerned for my well-being.

Don't worry. I can make it back on my own. I just need to bring a few of my golems back to their true loyalty.

Player: "Stay safe, then."

Excellent! Now that Davlin is safe, the veil of secrecy can relax a little. Hopefully that will help us reclaim what the Balaur took.

If only Davlin had returned with you! She has always been somewhat reckless. Hopefully this time nothing will go wrong.

Your success will benefit your people, in many ways. Please take this with the deepest of gratitude.

Basic Reward
icon 30 452 XP
icon x 30 452
Additional info
Level58+
Recommended level58
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Soldier, Executor

Quest requirements
Finished quests:
[Alliance] Key to the Manor


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