ID: 18213
The Chilling Truth
icon Quest
Type: Quest
Category: Empyrean Crucible
Lv.: 46

Description:
Talk with Inggril. Talk with Walzen. Destroy the Archon Insignia, as Walzen asked [%8]. Talk with Walzen. Show Inggril the Strange Insignia you found in the Crucible Coliseum.
Summary:
Junos was agitated by your discovery of an Asmodian Archon crest in the Crucible Coliseum, and sent you to show it to Inggril, who seemed troubled by the Insignia, and refused to say much.

Instead, you brought the Insignia to Walzen, who reluctantly admitted that the Crucible was built on a rift that allowed real Asmodians--not illusions--into the Coliseum, as well as creatures from Balaurea.

He insisted you destroy the Insignia, and swore you to secrecy.

Full quest's text:
This wasn't planted? You're certain you're not mistaken?

I want to be absolutely clear, here. Your opponent in the arena dropped this Insignia. You saw them drop it?

Illusions don't drop things.

Player: "I saw it happen. It's real, isn't it."

Illusions don't carry Asmodian Archon crests, but that's what you have here.

Inggril needs to see this. I trust you can take this to her without getting lost?

Player: Accept.

Don't wander off with it.

And keep your mouth shut on your way to Inggril as well.

Player: "Yes, ma'am."

Mmm. Daeva... what?

If it isn't important... come back later. I'm... ah....

Player: "Sorry to interrupt, but Junos told me to show you this."

Oh dear. Oh no. Oh... Well, I suppose it could not remain secret for eternity.

A fissure... uh... Vanktrist...

Hmm? Oh. Bring that to Walzen. I'm...

Player: "Right. Um. Thanks."

Well! Drat. Inggril could have kept her peace, but I suppose duplicity is too complicated with her attention so otherwise devoted...

I suppose you won't be sated with vague answers now. All right. Inggril's power... it is not the only power at work here. The Crucible is built upon a rift, you see. It connects Elysea to Asmodae, meaning your Crucible opponents are not always illusionary.

The rift... it also opens into Balaurea.

Player: "Buh..."

The problem there is clear enough. But it's an opportunity, too, if we can harness it--an opportunity to eventually get behind the Balaur lines.

We built the Crucible Coliseum over the rift, so our trainees would think whatever vileness emerged to be an illusion created for their training, and eliminate the threat.

But, Player, understand that this is all terribly secret. Your silence is bound by your duty to Lord Kaisinel. You must destroy that insignia so no other may learn of this.

Player: "I will fulfill my duty."

Good, Player. I am glad you understand.

This will not always remain secret. But for now, remember your duty and your silence.

You do vow silence, do you not?

Player: "I vow my silence."

Excellent. You know, I am almost glad that you found that crest, Player.

It is good to know that we have Daevas who not only follow orders faithfully, but also think for themselves. It is heartening to know that we have Daevas like you.

Faith and arms, my friend.

Basic Reward
icon 5 390 338 XP
- Courage Insignia
Additional info
Quest giverJunos
Lv.46+
Recommended level50
Repeat count1
Can share
Can cancel
RaceAll
GenderAll
ClassWarrior, Scout, Mage, Priest, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric

Quest requirements
Finished quests:
First Blood


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