ID: 20025
At the End of the Hunt
icon Quest
Type: Campaign
Category: Gelkmaros
Lv.: 55
Asmodian Only

Description:
Talk to Marchutan’s Agent Richelle. Talk to Valetta. Go to the Altar of Transcendence and talk to Anilmo. Kill Powerful Balaur, collect Balaur Blood and take it to Valetta. PlayerTalk to Ranack. Talk to Hrimfaxi. Enter the Silentera East Gate and search for Vergelan. Report to Marchutan’s Agent Richelle. Order: Kumbanda’s whereabouts have been discovered. Go to Marchutan’s Agent Richelle and listen to her instructions.
Summary:
You reported what happened in the meantime to Richelle and then went to Valetta, who ordered you to pursue Kumbanda, whose whereabouts have been discovered.

Despite a surprise attack by Anilmo and the Fatebound, Kumbanda was able to escape once again thanks to the Fateful Artefact’s power of foresight.

You knew that Kumbanda would travel to Beshmundir Temple next, but you needed a special approach to catch him as he was using the power of the artefact to escape.

You gathered Balaur blood and brought it to Valetta. She mixed it with the blood from Anuhart and Tahabata to produce a Mind Control Potion.

You received the Mind Control Potion, and Ranack and Hrimfaxi explained to you how to get to Silentera Canyon.

After making some lengthy preparations, you entered Silentera Canyon and gave the Mind Control Potion to Vergelan. But then you discovered that Kumbanda had been taken by Tiamat’s Legion, who had beaten you to it.

Fortunately, you were able to find the Fateful Artefact that belonged to Kumbanda. You reported all of this to Agent Richelle.

Full quest's text:
Welcome, Player.

I have heard of your efforts in this place.

Brigade General Valetta has told me about the event so far, but I want to hear it directly from you.

Please tell me what happened.
You went to Udas Temple and even the Twilight Drana Farm to find the Fugitive Kumbanda?

That really was excellent work. Thanks to you, everything will be okay again soon.

Brigade General Valetta seems to have completed her preparations. You should go and see her now.

The future of Atreia is in your hands, Player. Please, never forget that.
There you are, Player.

The last phase of your mission has finally begun.

We now know where Kumbanda is.

You have your cooperation with Anilmo to thank for that.
In fact, even among the Drakans, Kumbanda is just an ordinary soldier.

But when he found out where Siel’s Relic was, he wanted to use this information to profit as much as possible for himself.

Ultimately, his greed for power led the Tiamat Legion to pursue him as well.

According to Anilmo’s order, they are planning to extract the power of the Fateful Artefact, which they stole from us, to resurrect the dead dragon.

Exactly. Who knows what good it will do them…

We don’t know Kumbanda plans and intentions, but we must stop him and take back the Fateful Artefact.

Kumbanda has been found at the Altar of Transcendence, which is located above Dragonrest. Who would have thought there would be an altar on a floating island?

The Fatebound and Anilmo are already on their way there. They were dispatched as soon as Kumbanda’s trail was found. Maybe they’ve caught him already.

Come, we have no time to lose. Go to the Altar of Transcendence quickly.
There you are, Player.

Unfortunately, I have bad news.

I surprised Kumbanda with the Fatebound, but he escaped again.
It may well be that Kumbanda is now able to use the power of foresight that the Fateful Artefact offers.

I didn’t think he’d be able to break through our ranks, but he managed to escape. It was as if he knew who was going to turn up and where.

But now Kumbanda is in a tight spot. We’ll grab him in Gelkmaros.

Even if he’s escaped from here, he will ultimately perform the ceremony elsewhere.

(speaking quietly) I’m talking about Beshmundir Temple.
The Asmodians are already after Kumbanda and have entered Beshmundir Temple in Silentera Canyon, but that’s how Kumbanda will elude them again.

The power of the Fateful Artefact predicts the future, and that can be used to find a new path… We’ve got to find a way of disabling the Fateful Artefact’s capabilities.

The Dragon Lords apparently dominate the others through power and terror.

The Balaur are known for not being easily subjugated. But what if we tried controlling his mind? Perhaps that’ll make him give up the Artefact himself.

It won’t be easy, but if we have the energy of a Balaur who’s even stronger than Kumbanda, it’s possible.
Deep in Earthfang Gorge there are many Powerful Balaur. Kill them and bring me their blood.

Once you have gathered enough blood, take it to Brigade General Valetta.

She’ll make something with it that you can use to control the Balaur’s minds.
Anilmo has already told me about you. You need a Mind Control Potion to stop Kumbanda?

We were able to collect Anuhart and Tahabata’s blood in Dark Poeta. If we combine it with the Balaur blood that you’ve brought with you, we’ll achieve a very powerful effect.
That’s a substantial amount, not bad! Please wait a moment.

(Combines the energy from Anuhart and Tahabata with the Balaur blood, fetches a bottle from her front pocket and adds a few drops from it to the mixture.)

Right, that should be enough to control Kumbanda’s mind. Give the potion to the Fatebound Centurion who’s after Kumbanda in Silentera Canyon.

But first I should tell you how to get there.

However, the Archon in the fortress at the Vorgaltem Battlefield will be able to explain it much better.

Visit Ranack at the Vorgaltem Citadel and Hrimfaxi at the Crimson Temple. They will tell you everything you need to know about Silentera Canyon.

The Asmodians have grown stronger, but there is still fighting on the Vorgaltem Battlefield. We are fighting against the Balaur and the Elyos too to capture all the fortresses.

If you want to meet with Ranack and Hrimfaxi, you’ll first have to help us capture the fortresses.
Honestly, I have no interest in the Balaur’s fortress.

However, we must protect this place to gain the upper hand in the Gelkmaros War.

So we are doing everything so that we don’t lose this advantage.
I recently learned that there is a secret hidden here.

If we occupy both the Vorgaltem Citadel and Crimson Temple, the Silentera East Gate will open.

Who would have thought there would be such a large passage beneath Gelkmaros?

Silentera Canyon is much larger and more complex than a normal canyon. According to experts, even this passage is just a small part of it.

This canyon is also connected to the other dominion of Tiamat. By that I mean Inggison, ruled by Kaisinel and the treacherous Elyos. There might even be a connection to Tiamaranta.

It’s clear that the Balaur have been using Silentera Canyon for some time. They were hiding something in it that was so important that it justified the construction of two fortresses.

Does that response answer your question? Hrimfaxi at the Crimson Temple will be able to tell you all about Beshmundir Temple.
Oh, Player. Brigade General Valetta told me you’d be coming.

I’m sure Ranack has already told you about Silentera Canyon, right?

We haven’t uncovered all the secrets of Silentera Canyon yet, but it is a fact that Beshmundir Temple is hidden deep inside.

Beshmundir Temple is no ordinary temple. There is a powerful dragon trapped inside that once rebelled against the Dragon Lord.

Many Balaur died in the fierce battles between the Dragon Lords and the traitors. The fallen now rest in Beshmundir Temple.

I don’t know what the inside of Beshmundir Temple looks like. If the dragon has awakened, the battles I would rather forget will rage on.
There’s nothing more I can tell you.

As you have listened to my explanation, you should start making your way to Silentera Canyon, Player.

Entering Silentera Canyon will be your first challenge, Player. If you wish to find Beshmundir Temple, you will have to travel along the canyon.

If we Asmodians occupy the Vorgaltem Citadel and Crimson Temple, the Silentera Canyon will open. You mustn’t miss the opportunity.

You must then negotiate the canyon, find Fatebound Centurion Vergelan and hand him the Mind Control Potion. No one can do that for you, Player.

I hope you carry out the mission conscientiously and complete it successfully.
Welcome, Player. I’ve been expecting you.

You’ve got the Mind Control Potion you plan to attack Kumbanda with?

You’re too late.
We, the Fatebound, followed Kumbanda as far as Beshmundir Temple, behind Hope’s Demise at the southern end of Silentera Canyon.

But Kumbanda was taken away by Tiamat’s Legion right in front of our noses.

We did everything we could, but we only managed to snag this report from Tiamat’s Legion, and we found Kumbanda’s lost bag.
Fortunately, the Fateful Artefact was in Kumbanda’s lost bag.

At least the next time we go searching for Kumbanda, we won’t have to worry about the Fateful Artefact’s power.

We might not have completed the mission successfully but the outcome isn’t too bad, maybe that should be of some comfort.
Anyway, we should update our superiors.

Pass on this report about Kumbanda’s imprisonment and the Fateful Artefact to Agent Richelle.

The Fatebound will stay here and continue pursuing Kumbanda to complete the mission.
I see. Tiamat’s Legion was faster than us.

But don’t blame yourself. It wasn’t your fault, and not the Fatebound’s either. I should have prepared better for Tiamat’s Subordinates getting there before us.

Of course, it would have been better if we had been able to capture Kumbanda there and then and find out where Siel’s Relic is, but… it’s enough that we’ve regained the Fateful Artefact.

Thank you very much for your efforts.

I will call upon you when the time comes. Rest well until then.

Basic Reward
icon 110 338 102 XP
- Obstinate Herdsman
Optional Reward
- Richelle's Tunic
- Richelle's Jerkin
- Richelle's Hauberk
- Richelle's Breastplate
Additional info
Lv.55+
Recommended level55
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Soldier, Revenant

Quest requirements
Finished quests:
Battles at Vorgaltem


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Dream Angel 25-05-2022 16:25

И так, весь квест делается на одном дыхании.
Но есть один момент, когда Мы не понимаем, как войти в Эфирную комнату! Как же это делается?
Надо в дандже уничтожить могилы, уничтожая каждую из них Вы будете видеть оповещение что он осматривается, убив последнюю могилу, Вы увидите оповещение, что босс появился и у входа в эфирную
комнату Вы увидите босса. Убиваете его и комната откроется!!

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