ID: 71629
The Frozen Orb
icon Quest
Type: Important
Category: Beluslan
Level: 31
Asmodian Only

Description:
Take the frozen orb from Priest Esekiel and bring it to Kistenian. PlayerThe Magic Flame Wards keep losing strength due to the interference of Priest Esekiel. Vanquish Esekiel, take away her Frozen Orb and bring it to the Daeva of Flame, Kistenian.
Summary:
Kistenian said the Magic Flame Wards are getting weaker, and thought that Priest Esekiel was the one who kept interfering.

At Kistenian's request, you returned Esekiel to the flow of Aether and returned to him with her Frozen Orb.

Full quest's text:
What do you think, Player?

We finished the restoration, thanks to your taking care of the ghosts!

You look rather lost. Hahaha, it's understandable.

The city is vast, so unless you really know what is going on here it is difficult to notice the changes.

Player: "How are you restoring it?"

For now, we are heating up the air here using Magic Flame Wards.

Some have tried to apply direct heat, but that is utter foolishness. It may seem more effective, but it's much higher risk.

Applying heat directly to a single building may melt only the ice from that building, but it will also damage the structure.

We have to melt the ice slowly by gradually raising the air temperature. Of course, this process does take more time, but it is a much better strategy.

Still, the Magic Flame Wards are proving... ineffective. At first I thought it was because the temperature around here is too low, but even taking that into account, these should be stronger than they.

And I was able to make a much larger fire on my own just outisde the city!

Player: "So it's local to here?"

That was my thought, as well! So we did some more research, and sure enough--there is a ghost among us!

The Ghost of Priest Esekiel is interfering with the Magic Flame Wards!

I am at a loss to explain why a priest who governed Kurngalfberg would interfere with the restoration of the city, but either way, she must be stopped.

Could you help, Player? What do you think? Since you have experience with the ghosts of Kurngalfberg, taking care of her shouldn't be too difficult.

Player: Accept

From what I hear, Priest Esekiel has an orb called the Frozen Orb. It issues forth powerful blasts of cold.

It must be very powerful to be able to break Magic Flame Wards.

She must not be allowed to use such a dangerous object any longer. Please send Priest Esekiel to the flow of Aether, and bring me the Frozen Orb.

Player: "I'm on it."

I am sorry, hold on... for just a moment... Phew.

Maintaining these wards are quite difficult, and I'm still not sure they'll hold... this is exhausting.

Do you have good news for me? You did take care of Priest Esekiel and bring the orb back with you, right?

Player: "You mean this orb?"

Oh! Oh, how peculiar....

I have seen a number of treasures in my life, but never something like this. How marvelous!

Player: "I'm glad you like it."

I think it would be best to send this to Pandaemonium for study. Would you mind?

Thank you for your help, Player!

Basic Reward
icon 1 252 033 XP
icon x 17 775
- Increased Movement Speed Potion
Additional info
Level31-75
Recommended level33
Repeat count1
Can share
Can cancel
RaceAsmodian Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech, Vandal

Quest requirements
Finished quests:
Beluslan Belying
Cruel Vicious Mind


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