ID: 22410 | |
Command: Water Warding | |
Skill Skill Type: Normal | |
Target: Selected Target Cast Time: Cast Instantly Cooldown: 0s For [%e1.Protect.RemainTime], if your spirit is within [%e1.Protect.Range]m, the spirit receives some damage instead of you each time you receive [%e1.Protect.Condition]. NOTE: This page shows only base skill damage values for a character without any equipment. |
Additional info | |
Max targets | 1 |
Can jumpshot | |
Can use while moving |