ID: 1006
Proving Your Worth
icon Quest
Type: Campaign
Category: Poeta
Level: 5
Elyos Only

Description:
Talk to the Examiner Kaisys of the Temple of Illusion Use Daminu's Flute to move to the front of the ruler of the forest, Daminu Meet Daminu and obtain Daminu's Essence Talk to Kaisys Go back to your lost past. Advance on Karamatis. Defeat Draconute Assaulters (4) Defeat Orissan Talk to Kaisys and choose the path you will walk from now on It is time to ascend into a Daeva. Talk to Kaisys.
Summary:
The Temple of Illusion Examiner Kaisys said that I cannot ascend into a Daeva because my path of fate is blocked.

He said that I needed Daminu’s fruit to open up my path of fate.

I obtained Daminu’s fruits and went into the memory of a Daeva with the same fate as me and opened up my blocked path of fate.

Full quest's text:
Fate is approaching quicker than we expected. We must ascend as Daevas.

You have shown me enough to ascend as a Daeva.

But something is disrupting your ascension. We must find out what it is.

Player: "What is it?"

We need the Fruit of Daminu, the ruler of the forest.

It grows once in several decades, but you can obtain it easily since you helped the Elim.

I will give you this flute so you can go to Daminu immediately. You will be familiar with it.

Play Daminu's Flute and go to the ruler of the forest to obtain Daminu's Essence.

Player: "Of course."

Player.

I remember your name.

Peace is recovered to all Elim of the forest.

All Elims will help, in your endeavor.

Player: "I require the fruit."

Argh...

Take this, human.

But I wonder why you need it.

Player: “In order to ascend into a Daeva.”

This fruit will open up your fate.

But time will come when you will have to pay.

Human, lay your hand on my body. I'll send you back.

Player: "Of course."

You brought the fruit.

What did Daminu say?

Player: "Well..."

I thought so... You saw the same as me.

Although we don’t know what tests you will face, you won’t be able to open up the path of fate if you give up.

Close your eyes. I will send you to the place of test.

Player: "I'm ready."

This is the past of someone with the same fate as you.

The mind of the past is interrupting the present.

Player: "Please continue."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I'll walk the path of a Gladiator."

A Gladiator is good at both attack and defense.

Although it's somewhat dangerous because you have to fight with enemy in close range, it's also threatening to the enemy for the same reason.

A Gladiator can handle various kinds of weapons more freely than other Daevas and has an ability to quickly deal with any combat situation.

So what do you think, do you want to become a Gladiator?

Player: "Yes, I will become a Gladiator."

If you become a Templar, you have to fight ahead of other people.

You have to cure and defend yourself with the power of magic, and in the same breath, you have to block enemy attacks with your whole body.

So, are you going to become a Templar who takes risks for others?

Player: "Yes, I will become a Templar."

If you become a Gladiator, you will be able to handle various kinds of weapons and become highly competent in both offense and defense.

A Templar has to defend himself using the power of magic as well as stopping the attack of the enemy in front of other warriors.

So, what is your choice? Choose carefully.

Player: "I'll walk the path of a Gladiator."

If you become a Gladiator, you will be able to handle various kinds of weapons and become highly competent in both offense and defense.

A Templar has to defend himself using the power of magic as well as stopping the attack of the enemy in front of other warriors.

What path do you want to follow? Choose carefully.

Player: "I'll walk the path of a Gladiator."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I'll walk the path of an Assassin."

An Assassin is the one who fights in the darkness.

They can hide and move close to the enemy in a flash, so they give a deathblow to the enemy by attacking in the back or stigmatizing the enemy.

But since Assassins often get bound to fastidious conditions when they cast their skills, there are many difficulties as well.

Do you still want to become an Assassin?

Player: "Yes, I will become an I will become an Assassin."

A Marksman can bring the enemy under their control with swift movement.

A Marksman can attack from afar with a bow or from a very close distance with two swords.

A Marksman can also attack many enemies at once by setting a trap.

So do you want to become a Marksman?

Player: "Yes, I will become a Marksman."

I will give you a chance to reconsider.

An Assassin hides and aims at the enemy in the darkness and kills them instantly.

A Marksman brings the enemy under their control with swift movement by using a bow and swords.

What kind of path are you going to take? Choose carefully.

Player: "I'll walk the path of an Assassin."

I will give you a chance to reconsider.

An Assassin hides and aims at the enemy in the darkness and kills them instantly.

A Marksman brings the enemy under their control with swift movement by using a bow and swords.

What kind of path are you going to take? Choose carefully.

Player: "I'll walk the path of an Assassin."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I'll walk the path of a Sorcerer."

A Sorcerer attacks the enemy with the power of magic.

A Sorcerer can sweep the enemy with the strong power of fire and water, and they can also immobilize or put the enemy to sleep.

But the vulnerable point is that Sorcerers have weak defense power.

And do you still want to become a Sorcerer?

Player: "Yes, I will become a Sorcerer."

A Spiritmaster summons and controls Water, Wind, Earth, and Fire spirits.

Battle method is decided according to the ability of the summoned spirit.

But it's not an easy task because you have to always care about the conditions of the spirits when handling them.

And do you still want to become a Spiritmaster?

Player: "Yes, I will become a Spiritmaster."

A Sorcerer can sweep the enemy in a flash with powerful magic using fire and water.

A Spiritmaster summons and controls Water, Wind, Earth, and Fire spirits.

What path seems right for you?

Think carefully and decide.

Player: "I'll walk the path of a Sorcerer."

A Sorcerer can sweep the enemy in a flash with powerful magic using fire and water.

A Spiritmaster summons and controls Water, Wind, Earth, and Fire spirits.

What path seems right for you?

Think carefully and decide.

Player: "I'll walk the path of a Sorcerer."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I'll walk the path of a Cleric."

A Cleric uses magic which strengthens others' defense capability or cures them.

A Cleric can resurrect their ally at the site where they fall down.

The job of a Cleric is to protect their allies with the power of magic.

And are you going to take the path of a Cleric?

Player: "Yes, I will become a Cleric."

A Chanter uses magic which strengthens the combat capability of the Chanter and their allies.

Also, a Chanter can attack the enemy directly.

And are you going to take the path of a Chanter?

Player: "Yes, I will become a Chanter."

Both a Cleric and a Chanter help their allies with the power of magic.

A Cleric cures their allies and strengthens their defense capability.

On the other hand, a Chanter strengthens the combat capability of their allies.

Think carefully which path you are going to take.

Player: "I'll walk the path of a Cleric."

Both a Cleric and a Chanter help their allies with the power of magic.

A Cleric cures their allies and strengthens their defense capability.

On the other hand, a Chanter strengthens the combat capability of their allies.

Think carefully which path you are going to take.

Player: "I'll walk the path of a Cleric."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I will become a Gunslinger."

Gunslingers always have you in their crosshairs.

They combine advanced weaponry with magic to deliver death from afar.

They can take out an enemy with their magic gun or wipe out a whole platoon with an Aethercannon, and their enemies will never know where it came from.

Do you want to walk the path of a Gunslinger?

Player: "Yes, I will become a Gunslinger."

Aethertech uses mecha to fight.

Mecha is a new weapon created through the research with Idgel and the ancient weapons found in the Sauro Military Supplies Base.

You can equip the Keyblade and board the mecha to attack.

You can attack the enemies in various ways from closed ranged attack of a chain shape to ranged attack and you can resist the enemies’ magic attack more easily.

But if you become an Aethertech. You cannot equip leather armor that you are wearing anymore.

Do you want to walk the path of an Aethertech?

Player: "Yes, I will become an Aethertech."

Gunslingers use extreme deadly force with their firearms and keep a range on their enemies.

Gunslinger uses Magic Gun and Aethercannon for a precise and powerful attack.

Aethertech can board the mecha to quickly attack enemies that are close-by to enemies that are far away.

Think carefully which path you are going to take.

Player: "I'll walk the path of a Gunslinger."

Gunslingers use extreme deadly force with their firearms and keep a range on their enemies.

Gunslinger uses Magic Gun and Aethercannon for a precise and powerful attack.

Aethertech can board the mecha to quickly attack enemies that are close-by to enemies that are far away.

Think carefully which path you are going to take.

Player: "I'll walk the path of a Gunslinger."

You opened up your path of fate in the battle with Orissa.

Walk the path of Guardians and accept your duty as a Daeva.

You, a reborn Daeva, I will ask you a question.

What kind of path are you going to take?

Player: "I'll walk the path of a Songweaver."

Songweavers turn the music of praise toward Aion into Aether.

They can heal allies or boost their abilities according to the music they play. They can even demoralize their enemies.

They can even deal ranged attacks or disrupt the enemies' motions.

Do you want to walk the path of a Songweaver?

Player: "Yes, I’ll walk the path of a Songweaver."

Vandals have various colors of paint to quickly subdue their enemies from a distance.

Wielding a Chromablaster, they are a ranged combatant that specialize in disabling and control.

Do you want to walk the path of a Vandal?

Player: "Yes, I'll walk the path of a Vandal."

Songweavers use the strength of their musical prowess to defeat their enemies.

They can defeat enemies while weaving a song, or buff allies with a prismatic tune.

Or will you choose the path of a Chromablaster wielding Vandal?

Think carefully which path you are going to take.

Player: "I'll walk the path of a Songweaver."

Songweavers use the strength of their musical prowess to defeat their enemies.

They can defeat enemies while weaving a song, or buff allies with a prismatic tune.

Or will you choose the path of a Chromablaster wielding Vandal?

Think carefully which path you are going to take..

Player: "I'll walk the path of a Songweaver."

Player, you have become a Daeva.

Now you have the responsibility of guarding Sanctum and serving Five Empyrean Lords.

Your soul and body are not your own.

As a selected Daeva, protect Elyos and Atreia.

So now, we will get out of this memory and I will take you to the real world.

Basic Reward
icon 9 113 XP
icon x 1 582
- Novice Legionnaire's Equipment Box
Additional info
Quest giverPernos
Level5+
Recommended level9
Repeat count1
Can share
Can cancel
RaceElyos Only
GenderAll
ClassWarrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech, Vandal

Quest requirements
Finished quests:
Scout's Honor


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